THE IMPACT OF GAMIFICATION ON PRIMARY SCHOOL STUDENTS MOTIVATION AND CONCEPT BUILDING
DOI:
https://doi.org/10.53664/JSRD/06-01-2025-07-80-92Abstract
This study examines the impact of gamification on primary school students' motivation and concept building in Lahore. Gamification is defined as the integration of game design elements in non-game contexts to enhance user engagement and motivation. The aim of this research is to evaluate how gamification impacts students' learning experiences & their understanding of complex concepts. The study employs the quantitative research design utilizing causal-comparative survey methodology. The population consists of all primary school Students enrolled in the public and private schools in Lahore. To select a sample of 400 students, the stratified random sampling technique was used, with equal representation from five public and five private schools. Findings indicate that gamification significantly enhances student motivation & engagement, leading to improved concept building. In this regard, the results revealed that students perceived gamification as a fun and engaging way to learn, which fosters a sense of accomplishment and increases their confidence in understanding of the material. Thus, this study concluded that effectiveness of gamification in educational settings, further suggesting that it can be the powerful tool for enhancing student learning experiences.
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